getCompensation.Rd
Retrieves a compensation. The returned object has a spillMatrix
property that is a matrix
.
getCompensation(experimentId, compensationId)
if (FALSE) { # \dontrun{
# Retrieve by ID
getCompensation(experimentId, compensationId)
# Lookup by name
getCompensation(experimentId, byName("Comp 1"))
} # }